Find the Animals

New in the 6 November build

Fantasy Weather and the 10 New Enchanted Animals

The 6 November 2026 build added three World tabs and a ten-slot Fantasy Weather set inside the Index. The ten new entries are Enchanted versions named after existing animals, and they fill a separate 10/10 counter instead of the biome counters. This page lists the ten names, the biome each catch printed, and what the recording does not settle.

Read the Index first, not the map

The ten animals are not hidden in the seven biome lists. They live in a weather set you open from the Index: ten unnamed slots, a 0/10 counter, and a hint card per slot. If your Index shows no World tabs at all, you are looking at an older build than the one recorded on 6 November 2026.

Because the slots are unnamed until you catch them, the hint sentence is the only in-game locator. In the recording that card read “Under the tree beside the waterfall.” — and the creator walked to a spot that matched it instead of sweeping the whole map.

The ten Enchanted animals

Names are the creator’s own chapter list for the recording, and every one of the ten also appeared on a catch popup reading “Enchanted” plus the name and a Morph button. The two popups we zoomed in on, at 1:36 and 3:45, also carried a rarity plate reading OG.

  • Enchanted Butterfly

    Farm

    Catch popup printed “Enchanted Butterfly” with a Morph button.

  • Enchanted Lizard

    Candy

    Catch popup printed “Enchanted Lizard” with a Morph button.

  • Enchanted Racoon

    Grass

    Catch popup printed “Enchanted Racoon” with a Morph button.

  • Enchanted Frog

    Grass

    Catch popup printed “Enchanted Frog” with a Morph button.

  • Enchanted Crocodile

    Farm

    Catch popup also printed the rarity plate OG.

  • Enchanted Golem

    Farm

    Catch popup printed “Enchanted Golem” with a Morph button.

  • Enchanted Fox

    Farm

    Catch popup printed “Enchanted Fox” with a Morph button.

  • Enchanted Mushroom

    Grass

    Catch popup printed “Enchanted Mushroom” with a Morph button.

  • Enchanted Parrot

    Farm

    Catch popup printed “Enchanted Parrot” with a Morph button.

  • Enchanted Owl

    Treehouse

    Popup printed the rarity plate OG, at the structure labelled “Sleepover Fort”.

Five of the ten printed Farm, three Grass, one Candy and one Treehouse. That is where this recording found them, not a permanent spawn table: the same biome bar kept its old maximum while the weather counter climbed, which is why these ten do not show up on the biome pages.

How a catch works

Walking into one does not register it. The popup that opens is a small minigame:

  1. The panel asks you to “Keep the fish inside the bar!”
  2. A small window slides along a track, and a yellow progress bar sits underneath at 0%.
  3. Press and hold the button labelled Hold. While it stays held, the bar fills.
  4. When the bar completes, the game prints “You caught the animal!” and then the Enchanted popup with its Morph button.

The recording shows one attempt and one success, so this page cannot tell you how much of the bar a single hold fills or what happens when the fish marker leaves the window. What it does show is that the hold is step-based, not a single click: releasing early leaves the fill where it stopped.

What the recording printed, line by line

These are the strings and numbers visible on 6 November 2026. Keep the date on them: the build changed twice in the week before this page was written.

The HUD on load
Found: 278/294
Read at 0:00 and again at 0:06 on the same recording, before any weather animal was caught.
The player tag under the name
278/284, later 290/284
The same frames print a second denominator on the player tag. The footage never explains the ten-animal gap between the two.
The Index weather panel
Fantasy Weather · World 1 · Ends in: 03:58 · Spawn weather now R$ 79
The grid beside it held ten unnamed slots and a counter reading 0/10.
The Index tabs
World 1 · World 2 · World 3
World 1 is the selected tab throughout the recording. Nothing is shown for World 2 or World 3.
The hint card
“Under the tree beside the waterfall.”
One green hint card printed this sentence beside an unnamed slot. The recording does not show which of the ten it belongs to.
The catch minigame
“Keep the fish inside the bar!” with a Hold button
A moving window sits inside a track, a yellow bar starts at 0%, and the button reads Hold while it fills.

The two shop items added the same day

The official storefront listed 21 developer products when this site last read it in the morning. By the evening of 6 November 2026 it listed 23, and both new rows were created that afternoon:

  • Weather Spawn — 79 Robux. Created 11:51 UTC. The Index panel’s “Spawn weather now R$ 79” button is the same price, so this is the one product the footage ties to a visible control.
  • Unlock world — 1,999 Robux. Created 11:50 UTC. Empty description, and the recording never shows it being bought. The World 1/2/3 tabs are real; what unlocks them is not established here.

Both rows carry no description, so treat the effects as unknown rather than inferring them from the names. The badge list also still ends at “225 Found!”, which means the higher counter did not come with a new milestone badge.

Which total to trust

Three numbers are in play and none of them is wrong: the listing title says 280, the HUD in this recording says 294, and the player tag says 284. Our biome pages and tracker work from the 259 names that public builder lists publish plus 13 merge hybrids and 2 reward morphs, and they say so instead of padding the gap.

For your own progress, the counter that matters is the one the game prints while you play. If your HUD ends in 294, the ten weather slots are part of the target; if it ends in 280, your build predates them.

What this page cannot tell you: exact spawn coordinates for the ten, how often the weather set rotates, whether a caught weather animal leaves the Index when the timer ends, what World 2 and World 3 contain, and what Unlock world actually unlocks.

Where these readings come from

Screen readings: Findorix, “How To Get New 10 Animals in Find the Animals [290] | Roblox”, published 6 November 2026, read from a 1080p download of youtube.com/watch?v=4VfYhooCRiQ. Prices and product creation dates: Roblox developer-products API for universe 10770642914, read 6 November 2026. Listing title and metadata timestamp: Roblox games API for the same universe, read 6 November 2026.

Questions

Fantasy Weather questions

Are the ten Enchanted animals part of the 280?

They are not in the 259 names our biome pages list, so they are new entries. The Roblox listing still read “Find The Animals [280]” when we pulled it on 6 November 2026, while the recording’s HUD read 294 and its player tag read 284. We print all three numbers instead of picking one.

Do the Enchanted animals raise my biome count?

In the recording the biome bar kept printing the same totals (Farm 58/58, Grass 49/49, Treehouse 17/17) while the weather grid filled from 0/10 to 10/10. Treat the ten as their own set and check the weather counter, not the biome counter.

How do I find out where one spawns?

Open the Index and read the hint card beside the unnamed slot. The recording shows one hint sentence, then the creator walking to a spot that matches it. There is no published per-animal coordinate list for these ten yet.

Do I have to pay 79 Robux for the weather?

The Index panel has a “Spawn weather now R$ 79” button and the storefront lists a Weather Spawn product at 79 Robux, created on 6 November 2026. The ten catches in the recording were made on foot, so the paid button reads as a shortcut, not a requirement. The storefront gives no description of what it changes.

What does the 1,999 Robux Unlock world product do?

We do not know. The storefront listed it at 1,999 Robux, created 6 November 2026, with an empty description, and the recording never opens a purchase prompt or a locked world. The three World tabs exist, but nothing in the footage ties them to that product.

Is the Fantasy Weather set permanent?

Unconfirmed. The panel printed a countdown (“Ends in: 03:58”) rather than a schedule, so we cannot say how often the set rotates, whether a caught animal stays in your Index afterwards, or whether the same ten return.